/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

package gameserver.configs;

import commons.configuration.Property;

public class NpcConfig
{
	/**
	* NPC movement activator
	*/
	@Property(key = "gameserver.npc.movement.active", defaultValue = "true")
	public static boolean	ACTIVE_NPC_MOVEMENT;

	/**
	* Minimum movement delay
	*/
	@Property(key = "gameserver.npc.movement.delay.minimum", defaultValue = "3")
	public static int	MINIMIMUM_DELAY;

	/**
	* Maximum movement delay
	*/
	@Property(key = "gameserver.npc.movement.delay.maximum", defaultValue = "15")
	public static int	MAXIMUM_DELAY;
}
